Top 5 Reasons Why DmC is Better Than Devil May Cry
I think it’s safe to say that DmC: Devil May Cry has met or exceeded all expectations, and we at VGU.TV can’t get enough of it. Chief of Staff Josh Mobley finished it in two days, and staff writer Nate Hohl zipped through it in one to bring you a timely review. I have been playing the game almost nonstop since I first got my hands on it, and I still don’t want to put it down. I’ve been a fan of the older games, but have never loved them anywhere near as much as I do this one, so what makes it so much more special? Here are five reasons that we came up with:
5. The story is easier to understand
In the old games, the stories were ridiculous and kind of nonsensical, like when Dante got eaten by a flying whale in Devil May Cry 3. It didn’t help that the games had a strange continuity, with the chronology being 3, 1, 4, 2. If you actually happened to play the games in that order, you’d realize that the games started great and then gradually became worse as you moved to the next. This game’s campaign is fun, and it’s simple to understand. The best part is that it’s a reboot, and you don’t have to understand the strange story of the older games, though you might miss out on a few funny references.
4. The setting
DmC is set in Limbo City, which is so far the best setting in a Devil May Cry game. In the older games, there was always a castle of some kind to navigate your way around. DMC 2 was the only one that really mixed it up, having Dante run through an island with a city, train station, and a factory. He even fights a building at one point (DMC 2 was kind of a mess). Limbo City is set in the real world, but the real fun is when Dante goes into Limbo, where the city itself will occasionally try to keep you from progressing, painting threatening messages on the walls. Limbo City is a place controlled by Mundus through the Raptor News Network and the Virility soft drink. It puts a spotlight on our society and how people are unaware of what’s happening around them. It’s an intriguing world that is fun to explore every inch of.
3. Dante is a better character
Back in the day, Dante was just some white haired punk in a red coat. A half demon, son of the legendary dark knight, Sparda, who fell in love with a human woman, Eva, Dante had a smart mouth that was always spitting cheesy one liners at his enemies, lines that would make you roll your eyes. New Dante, however, is a much better character, whose jokes and quips make you chuckle more than groan. His backstory remains mostly unchanged, except for one huge difference: That his mother, Eva, was an angel. This makes Dante half demon, half angel, a race known as Nephilim, which is the only species that can kill the demon lord, Mundus. Dante seems to care more about things other than himself this time around, especially Kat, Vergil’s assistant. In short, New Dante has depth. By the way, speaking of Vergil….
2. The Dante/Vergil Dynamic
In DMC 3, players got to witness Dante’s relationship with his twin brother, Vergil, for the first time. We learned that Vergil embraced his demon side, and he was the polar opposite of Dante. The problem was that the two of them were so different, they didn’t actually feel like brothers. Ninja Theory really tries to drive home that they are bound by something much stronger than a common cause, and they succeed with flying colors. Vergil is more believable as a character in this game, and as a result, players will find him more interesting.
1. Better combat system
DmC has a far better combat system than the old games ever had; even better than DMC 3 and 4, two of the higher points in the series (at least as far as gameplay). Transitioning between weapons, triggers and guns are seamless. It’s easier to rack up combos now than it’s ever been before. I used to never be able to get an SSS rank in combat or on a mission, even on the simplest of difficulties, but now, as I move up to harder game modes, I can still manage to pull off an SSS every so often while fighting. Not only that, but Ninja Theory had the right idea keeping the weapons to a minimum. The older games had a slew of strange weapons, some of which I never used, because, let’s be honest, a guitar that shoots bats is lame.
Those are the top five reasons why we consider this reboot of the Devil May Cry franchise a better game than the older titles. What about you? Do you agree with us and have more reasons? Do you disagree and want to tell us why? Let us know in the comments, here or on Facebook, or tweet at @VGUTV to give us your opinions.
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Contributors: Joshua Mobley and Nathaniel Hohl
Matt Mobley
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