This generation of gaming has given us some fantastic memories from new IP, to new entries in storied franchises, and everything in between. With all of these fantastic memories coming back to us as the generation ends, we here at VGU decided to chime in on our favorite nostalgic memories.
Editor in Chief
I have always been a huge Ghostbusters fan. Ever since I first saw the movie as a child and played with the Real Ghostbusters toys, I’ve wanted to actually be in that world. Ghostbusters II came out in 1989 and for years it seemed like Ghostbusters was completely dead to the world. That is, until we heard about Ghostbusters: The Video Game.
Ghostbusters: The Video Game was an all-new Ghostbusters story that was set in 1991 (so about two years after Ghostbusters II) and featured much of the talent from the original movies doing VO. Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson all reprised their roles as the paranormal investigators and eliminators from New York.
After suffering through years of waiting (complete with a delay for the game from October 2008 to June 2009) I finally got Ghostbusters: The Video Game on June 16th 2009 and I played that thing practically non-stop for a few months. I beat the entire game’s story almost once a day and played the addictive multiplayer for hours on end.
The hype, anticipation, and the sheer joy that I got from playing Ghostbusters: The Video Game make the entire experience my favorite nostalgic memory from this generation. Following that game through its development was so much fun and I’ll never forget all those days in the summer spent doing nothing but playing the game.
Senior Staff Writer
2006 was a year of wonder: The PlayStation 3 launched horribly, Chris Benoit was still alive, and I was getting back into video games (or at the very least, keeping up with video games). Despite being out for a year I was still playing my original Xbox, mainly Halo, KotOR, and the occasional wrestling game that wouldn’t be very good. Sometimes T’d throw in some Doom 3, Half-Life 2, and Urban Chaos, to spice things up. But I had decided that I wanted to get a new system. I thought about the Wii but laughed, the PS3 had the rocky launch, so my only option was the Xbox 360. I asked for two things and two things only at Christmas time: an Xbox 360, and Dead Rising. My fascination with George A. Romero’s Dawn of the Dead prompted me to want the unofficial video game of the movie: Dead Rising.
So, Monday December 25th I awoke to extremely high hopes of playing the game I was salivating over. That game being Dead Rising. Lo and behold I opened a present that happened to be the Xbox 360. I went insane. Not as insane as the N64 kid but pretty close. While everyone in my house was in the main room talking about what they got, complaining over what they didn’t get, and just talking, I took the box and Dead Rising and ran into the Den to un-box this white piece of glory. I hooked up the 360 to my TV and then, I turned it on via controller and was wowed simply at that. After setting up the details, preference, etc. I saw it. The blades. The glorious, glorious, blades. I was stunned at the high-definition visuals (was 480p but I had no clue at the time) and immediately put in Dead Rising. The disc retraction via controller further wowed me. So, I got to play Dead Rising for about fifteen minutes to a half hour before going to my Aunt’s house so I went to move the console from horizontal to vertical and I heard a terrible tear. I opened the disc tray to see there was a ring deeply scratched into the Dead Rising disc. I inadvertently broke my first Xbox 360 game. That, is my memory from this generation. I won’t say how I fixed the Dead Rising problem but I will say that they never saw it coming.
Nostalgia is an incredible thing, especially when we see it in gaming. Be warned though, my nostalgic memory of this generation contains some heavy spoilers. This generation will be revered for some of the most incredible moments in gaming but one of them stands out for me. Hideo Kojima’s Metal Gear Solid 4: Guns of the Patriot defined this. I am a huge Metal Gear enthusiast, and the fourth installment in the series was nostalgic for the mission: Act 4.
In Act 4 we returned to Shadow Moses Island. Yes, in his final mission Solid Snake goes back to where it all started for many people (most people were likely to be introduced to Metal Gear Solid before Metal Gear). It takes us to one of the most nostalgic moments from the PlayStation One generation and brings it back into the current one. We return to the place in which this character became an icon of gaming.
The opening segment of from this act features the original Metal Gear Solid sequence on the Heliport. This brings back a blast of the past moment for people and allows them to play this short sequence. Following on from this, we get to go through the rest of Shadow Moses Island and trigger some memorable flashbacks in the process. I felt Nostalgic when I entered the Heliport once again as Snake and ‘The Best is Yet to Come’ from MGS 1 started playing. I went through and found some of the most memorable moments in gaming from the “A Surveillance Camera” moment to the use of overhead view from the original game. The best is when we find Snake’s trademark SOCOM Pistol and when equipped we hear him say “just like old times”, exactly how I felt during this entire experience.
Events that happened within gaming defined nostalgia for me in this generation. BioShock Infinite was similar with the return to Rapture and it brought back some of the most iconic moments from the current and past generation.
Online gaming has always been pretty intimidating for me ever since the beginning of this generation. And it’s not really hard to understand why. I’m sure most people who have been on can realize how frustrating it is to be outmatched or cheated on regularly, but it’s the immature, racist, and sexist threats or insults that make online gaming a cesspool to wade in.
That is until I discovered 1 vs 100. 1 vs 100 was an adaptation of a game show where players could answer trivia questions and see how they not only fare against the other players they were matched against, but also “The Crowd,” “The Mob,” and “The One.” The Crowd was made up of anyone on Xbox Live who was playing the game at the time, and prizes would be given out to the top players in it. But The Crowd was also crucial to The One, who is one individual challenging “The Mob.” The One could get life line-esque saves from trusting in The Mob, The Crowd, or the top ten. The goal was for The One to answer more trivia questions correctly than the 100 individuals making up The Mob. Those who were in The Mob would be eliminated any time they answered a question incorrectly.
1 vs 100 also had a host in Chris Cashman who would move the game along and sometimes feature special guests such as Major Nelson. Usually the host was nothing more than regurgitated banter as the game could not feature these play sessions the entire time. Instead they had extended play sessions where there was only a limitless Mob answering themed questions in 30 minute segments. The results of these play sessions would then lead to better chances of becoming part of The Mob or The One in the bigger events.
I may not be a huge online gamer, but 1 vs 100 is one of the best experiences I ever had this generation. It allowed for fun nights answering trivia questions with the family without the stress and frustration that online gaming is often associated with. Which is why when they removed this game, it was all the more sad. I would love for 1 vs 100 to make a return, because I miss it, and I know I’m not the only one.
That’s what the VGU staff had to say but what do you think? Let us know about your favorite nostalgic moments from this generation in the comments below.